
I have been having a lot of trouble with finding a good way to learn LWJGL, since everything is either out-of-date or too hard to understand for a beginner. Vec3 Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used I am a beginner Java programmer and I anted to learn Java because it is a very dynamic language, and one of the things I wanted to do with Java was making games. Forum about documenting LWJGL, including tutorials and example code. Is Modded: Definitely Client brand changed to 'fml,forge'Ĭurrent Language: ~~ERROR~~ NullPointerException: null Talk about writing games in Java using the Lightweight Java Game Library (LWJGL) 17207 Posts. OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 JVM Flags: 8 total -XX:HeapDumpPath=ThisTricksIntelDriversForPerformance_javaw.exe_ -Xms3072M -Xmx3072M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:+DisableAttachMechanismĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Java Version: 1.8.0_202, Oracle Corporation
JAVA LWJGL ROBOT WINDOWS 7
Operating System: Windows 7 (amd64) version 6.1
JAVA LWJGL ROBOT CODE
I bet Cylons wouldn't have this problem.Īt .nChoosePixelFormat(Native Method)Īt .choosePixelFormat(WindowsPeerInfo.java:52)Īt .createWindow(WindowsDisplay.java:247)Īt .createWindow(Display.java:306)Īt .create(Display.java:848)Īt .create(Display.java:757)Īt .create(Display.java:739)Īt .func_71384_a(Minecraft.java:452)Īt .func_99999_d(Minecraft.java:878)Īt .Main.main(SourceFile:148)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:498)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: : Injecting renderfbo in func_147615_c in Framebuffer : Pixel format not acceleratedĪt .nChoosePixelFormat(Native Method) ~Īt .choosePixelFormat(WindowsPeerInfo.java:52) ~Īt .createWindow(WindowsDisplay.java:247) ~Īt .createWindow(Display.java:306) ~Īt .create(Display.java:848) ~Īt .create(Display.java:757) ~Īt .createDisplay(ForgeHooksClient.java:327) ~Īt .func_71384_a(Minecraft.java:432) Īt .func_99999_d(Minecraft.java:878) Īt .Main.main(SourceFile:148) Īt 0(Native Method) ~Īt (NativeMethodAccessorImpl.java:62) ~Īt (DelegatingMethodAccessorImpl.java:43) ~Īt .invoke(Method.java:498) ~Īt .launch(Launch.java:135) Īt .main(Launch.java:28) Īt o.AUx.aux(SourceFile:332) Īt o.AUx.main(SourceFile:210)
